Jakkal Designs 100th Episode shirt 2021

Episode 172 – Make the Adventure you want to play in: GM talk with Norman Lutes

In which we discuss how to write – and run – good role-playing games with Norman Lutes (He/him). GMing and game writing have a lot in common with good story writing. For example: Reading is to writing as playing is to GMing.
And: “What do you start with? A story? A setting?” …smacks of Plotting vs Pantsing or Game-mastering is a combination of critical path project management and storytelling in the fireside tradition or Writing a game is like writing software – spend the majority of your time planning for exceptions and errors.
And: Spoon-feeding vs. player involvement: it’s a balance or You can lead players back to the path if they go astray. But you need to have done some world-building, or at least world-stealing. Don’t forget to file off the serial numbers or If you ask your players for their characters’ backstories, don’t be surprised if they’re not interested when you fold it into the story.
Bonus: Role-playing via email: The story, backstory, player’s interests, and world-building all come together. AND it’s self-documenting! … Continue…Episode 172 – Make the Adventure you want to play in: GM talk with Norman Lutes

A pencil, a ball point pen, and a quill sitting in lounge chairs drinking coffee; Title: Writers Drinking Coffee

Episode 99 – Notes and Notebooks

What’s in your notebook? The WDC crew all keep a little notebook of some fashion – although there’s discussion over moleskine, spiral notebooks, electronic Notes. Having a notebook in hand or in easy reach can help keep those nifty ideas from flitting back out of your brain by trapping them in ink or electrons. And then there’s refining the idea… … Continue…Episode 99 – Notes and Notebooks

A pencil, a ball point pen, and a quill sitting in lounge chairs drinking coffee; Title: Writers Drinking Coffee

Episode 91 – A Psychological Model for Character Building

In this episode, Dave, Chaz, and John briefly discuss character development using the “Big Five” model of personality before haring off on a number of predictable tangents. Also in this episode: everything Dave knows about factor analysis and psychological modeling (tl;dr: psychology is squishy); what Chaz doesn’t know about “Aspects of the Novel:” by E.M. Forster (quite a bit, and seemingly proud of it); and John reminds Chaz to panic about being replaced by a computer. Also: MFAs are a dodgy proposition; the academic wing of the Tolkien industry; Freud sucks (Dave again); and how pantsing yourself into a corner is like failing to solve a Sudoku. Finally, a plea: “plotting” is fine, but can we please find an alternative to “pantsing”?! … Continue…Episode 91 – A Psychological Model for Character Building